Learn riichi mahjong
A free course from your first tile to scoring, building a hand, and attack and defense. Every lesson has hands you play right in the page, with the same controls as a real game. No account needed.
1. Basics
- How to play riichi mahjong The goal of the game and what a winning hand looks like. · 3 steps
- The tiles Three suits, winds and dragons: names and how to read them. · 5 steps
- Sets and a winning hand Four sets and a pair: sequences, triplets, quads. · 5 steps
- The table and a turn Seats, the wall, the dora indicator, draw and discard. · 3 steps
- Calling: chii, pon and kan Taking discards to finish sets, and what it costs. · 6 steps
- Winning: tsumo, ron and yaku Tsumo, ron, and the one-yaku rule. · 6 steps
2. Reading your hand
3. Yaku
- Your first yaku Riichi, tsumo, all simples, value tiles and pinfu. · 5 steps
- Riichi Declaring ready: conditions, the deposit, ippatsu, ura dora. · 4 steps
- Dora Bonus tiles: the indicator, wrap-around, ura and red fives. · 5 steps
- More yaku Flushes, triplets, straights and closed-only yaku. · 5 steps
4. Scoring
5. Building a hand
- Tile efficiency Discard so the most tiles help you. · 4 steps
- Good and bad shapes Rank partial sets, keep the shapes that make good waits. · 4 steps
- The five-block method Four sets and a pair: count blocks to find the discard. · 3 steps
- Aiming for yaku Which yaku are worth a few tiles of speed. · 3 steps
- When to call Call with a yaku, and only when it makes the hand fast or big. · 4 steps
6. Attack and defense
- Riichi or dama When to declare riichi, and the few hands to keep quiet. · 4 steps
- Basic defense Safe and safer tiles against a riichi. · 3 steps
- Push or fold Keep attacking or give up the hand: the two-of-three rule. · 4 steps
- The last hand Play for placement: the value you need to move up. · 3 steps
Reference
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